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Signup Flow Redesign

How might we create a less
intimidating sign up process?

πŸ“™ CONTEXT

What is Wish Local?

Wish Local is a platform for brick and mortar stores to receive new customers. Stores serve as a pickup location for orders placed on the Wish e-commerce app.

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🧭 GOAL

Reduce signup friction

The niche nature of the program can already make sign up intimidating. We wanted to reduce the anxiety and barriers that come with sign up.

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πŸš€ RESULTS

Significant increase in acquisition

  • 50% increase in signup conversions

  • 22% increase in number of applicants with complete data

πŸ§‘‍πŸ’» ROLE

Lead Designer:

Was the sole product designer on the Wish Local team.

 

πŸ—“ TIMELINE

Feb - Apr 2021

 

🀝 TEAM

Product Manager: Sabash Karajj

UX Writer: Andrea Dávila

Engineer: Serge Ivanov

Data Scientist: Ilker Karakasoglu

UX Researcher: Jonas Kong

 

🏁 STATUS

100% launched in all Wish Local countries

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01

THE PROBLEM SPACE

What’s wrong with our sign up flow?

Let’s check the data!

I worked with our Wish Local data scientist to compile existing quantitative data to understand the major issues with the current sign up experience.

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PROBLEM

Most users aren’t completing the sign up form

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Less than 10% conversion rate of users who land on the web sign up page to actually submit the form

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HYPOTHESIS

Users are intimidated by the length of the form

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All 17 fields of the form are placed on a single page, significantly increasing the user's cognitive load

02

SOLUTION ALIGNMENT

How do we make a massive form more manageable?

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COMPETITIVE ANALYSIS

I conducted competitive analysis to understand how other products reduce cognitive load and create an inviting signup experience.

βœ… SOLUTION

A multi-screen signup experience

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Based on our research, I worked with my PM to determine the best strategy to meet our goals was to break up the page into a multi-screen flow.

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HOVER HERE!

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Hover over each step to see the process of creating the user journey.

03

DESIGN EXPLORATIONS

What are the different approaches we can take?

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1. BASIC FLOW

PROCESS

STEP 1

Mapping the Basic Flow

I began by outlining how we would break our lengthy single page form into different screens. We clumped the required formfields into 7 different groups.

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PROCESS

2. INPUTS

STEP 2

Adding Inputs & Decisions

I added to the map what steps would require the user to make a decision or input information.

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PROCESS

3. ERRORS

STEP 3

Accounting for Error States

In order to account for all possible scenarios, I mapped out in which areas it was possible to receive an error.

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PROCESS

4. AUTOFILL

STEP 4

Utilizing Autofill

To help speed up the user's experience, I mapped out areas where we could use Google API to autofill the user's information based on their store name.

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5. FINAL

PROCESS

STEP 5

Finalizing the Journey

With all these scenarios in mind, we were able to put together a final journey, and begin design explorations.

PROCESS

EXPLORATIONS

Navigation

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Since users were now moving through several new steps,

I wanted to ensure users knew exactly how many screens to expect, rather than navigating blindly.

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HOVER HERE!

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Hover over each step to see the process of creating the flow navigation.

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ITERATIONS

EXPLORATION 1

EXPLORATION 1

Using Icons

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πŸ‘ Pros:  Highly visual. Icons help users predict future steps.

πŸ‘Ž Cons:

  • Inflexible, if we were to change the flow in the future.

  • Visual noise. Many icons could detract from the form fields.

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ITERATIONS

EXPLORATION 1

Using Icons

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πŸ‘ Pros:  Highly visual. Icons help users predict future steps.

πŸ‘Ž Cons:

  • Inflexible, if we were to change the flow in the future.

  • Visual noise. Many icons could detract from the form fields.

EXPLORATION 2
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EXPLORATION 2

Adding Headers

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πŸ‘ Pros: Simplified. Less visual noise

πŸ‘Ž Cons: Redundant. Header and question communicate the same message.

ITERATIONS

EXPLORATION 3
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βœ… EXPLORATION 3 = THE DESIGN WE CHOSE

Sometimes Simple is Better

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  • Sets expectations for how many steps are to come.

  • Doesn't include visual noise or clutter to detract from the main content.

  • Is flexible if screens or order changes in the future.

ITERATIONS

HIGH FIDELITY

Ready to test

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After several iterations, we had our screens ready for user testing.

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04

USABILITY TESTING

What do potential users think?

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RESEARCH PLANNING

Recruiting participants and planning the sessions

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I consulted with our UX Researcher to plan eight moderated user interviews with participants from usertesting.com

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We created a test plan and script, as well as screener questions to ensure our participants matched our ideal user type.

05

USABILITY FINDINGS

What were our findings and design recommendations?

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POSITIVE RESULTS

What went well

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While we did find some important issues with the flow, there was overwhelmingly positive feedback that we were on the right track.

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HOVER HERE!

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Hover over each step to see the results and changes from our user testing

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NEGATIVE RESULTS AND CHANGES

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What didn't go well and how we fixed it

RESULTS
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NEGATIVE RESULTS AND CHANGES

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What didn't go well and how we fixed it

❌ SETTING INACCURATE EXPECTATIONS

Major issues from user testing:

  • "Your store is in review" made it feel like the process was incomplete and deterred users from downloading

  • Users weren't sure if the app was mobile and how to get to it

  • There was a lack of excitement from completing the flow

CHANGES
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NEGATIVE RESULTS AND CHANGES

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What didn't go well and how we fixed it

βœ… MORE TRANSPARENT NEXT STEPS

  • "Account created" makes the process feel more complete

  • Links to app store and google play help make it easy to transfer to mobile app

  • Mobile app mockup helps clarify that this is a mobile platform and adds more 

FINAL DESIGNS

What did we ship?

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I created a prototype to share the final designs with stakeholders. View it below.

06

RESULTS

What happened when we
shipped it?

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Conversions increased

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Sign up conversions increased 50% from a 22% to a 33% conversion rate.

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We had more stores with complete info

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22% more stores were completing the flow with all of the required data.

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Our designs launched to 100%

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Our updates were shipped in all 22 Wish Local countries.

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Next case study:

Review Collection Flow

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